Early docs These pages are very early. Structure and tone are still being worked out, so anything here may change drastically.
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Data, privacy and licensing

Where your models go

It depends entirely on how you run it, and the difference is real.

Running asYour modelYour profiles
Browser buildNever leaves the machine — the whole engine runs in the pageIn that browser only
Desktop appNever leaves the machineOn that machine
Self-hostedUploaded to your serverOn your server
Public instanceUploaded to that instanceIn your browser

There is no telemetry, no analytics, and no account system. Nothing phones home.

For anything confidential

Use the desktop app or self-host. Both keep models inside your own infrastructure end to end.

What a self-hosted server stores

WhereContains
Uploaded modelsWork directoryThe mesh files people slice
Generated G-codeWork directoryOutput, plus a cache keyed by scene + settings
Slice historyslicer.db in the work directoryPast slices, plate metadata, thumbnails
Profile libraryprofiles.toml in the config directoryPrinters, filaments, processes, labels — including printer API keys
Configurationslicer.toml in the config directoryDefaults

To wipe an instance, stop it and delete those two directories.

Printer API keys are stored in plain text in profiles.toml. Treat that file as a secret: restrict its permissions, and don't put it in a repository.

There is no authentication

A self-hosted instance is single-tenant. Anyone who can reach the port has full access — the shared library, all history, and any configured printer. Keep it on a trusted network or front it with your own access control.

Exports are safe to share

The profile library export strips every credential field — API keys, tokens — from both the bundle and the single-file shape. That's deliberate: an export exists to be handed over, mailed, or committed. Whoever imports it re-enters their own keys.

Retention

Nothing expires on its own. Slice history and cached G-code accumulate until you clear them. Settings → Danger Zone → Clear slice history does it from the interface; deleting the work directory does it from the outside.

If the work directory is left at its default (system temp), your OS may clear it for you at unpredictable moments. Set work_dir explicitly for anything you want to keep — see Self-hosting.

Network access

The engine makes outbound connections in exactly one case: talking to a printer you configured. Status probes and uploads go from the desktop app or the server directly to that printer's address. Nowhere else.

The browser build makes no outbound connections at all — it has no native transport, which is also why printer uploads don't work from it.

Licensing

All rights reserved. No use, reproduction, modification or distribution is permitted without written authorisation. A licence is yet to be decided.

If you want to deploy this commercially, ask first — open a discussion.

Maturity

Pre-1.0. Every change runs against a continuous test suite plus G-code quality gates that measure real sliced output — wall overlap, unfilled gaps, bead widths — against reference models, so regressions in print quality are caught mechanically rather than noticed on a printer.

That said: validate against your own parts before you let it print unattended, and keep an eye on the preview. The changelog is embedded in every build under Settings → What's New, so you can always see what changed in the version you're running.